![]() ![]() (Industry and Local Industry also boosts money at the same rate, but not manpower.)Īll units in the game cost manpower. Normally, players build more Local Industry as their cities are busy with other construction. Local Industry lv3 in a 100% morale core rural province is an extra +3.000 resources per day.Īs Industry lv5 is 2x more expensive and long to build, Industry and Local Industry is about equally cost-effective. This means Industry lv5 in a 100% morale core city means an extra +6.000 resources per day Local Industry at level 3 increases the resource production by +200% and Industry lv5 by +100%. A core non-city (=rural) province with resource production only produces 1.500 of its resource per day. Infrastructure does not boost resource production.Ī core city with no Industry and 100% morale produces 6.000 of its resource per day. So, it’s not recommended to leave all the industry at lv1 for a longer time (better upgrade to lv2-3 and then invest in military, or go for the maximum level straight away). However, normally players will either invest in army a lot to take territory and gain resources to build industry later, or invest in industry early and limit the production of units. Leaving the industry at level 1 isn’t the worst idea. To boost a resource, build and upgrade Industry/Local Industry in all your core provinces that produce that resource. It’s key to upgrade core provinces, therefore. ![]() Every country starts with its core provinces which aren’t striped on the map and produce 4x more resources if owned by that country. Growing your economy allows you to produce more units in the future. In Construction, you can build, upgrade and repair buildings in Production, you can produce units. On mobile, there is a circle around the selected province with a few icons, Construction and Production are there. When clicking a province on PC a bar displays at the bottom with “Construction” and “Production” at the left side. The provinces with an urban texture and their name highlighted on the map are cities (each playable country has 5 of them) and each city produces one of the 5 resources. All provinces produce money and manpower provinces with a resource icon under their name also produce that resource. ![]()
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